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Best Team Setup for Early to Mid-Game Progression?
#1
Hey everyone! I’ve been playing HonorBound for a bit now and I’m wondering what team composition works best for early to mid-game. Any suggestions on heroes, synergy, or elemental balance? I’d love to hear what worked for others to push through the tougher campaign stages. Thanks!
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#2
Participate in weekly events (even just a little bit) and you will receive heroes as rewards with about 700 power level or higher. This will make the whole campaign smoother and also allow you to have a chance in Arena.

And when you're about level 80 with a your full squad of 700+ PL heroes, you should receive 500 honor (which is the maximum) for each battle. Here you should start focusing on collecting more specific heroes, mainly from events, which creates a decent synergy.

Some examples would be having several heroes with the "Demoralizing Roar" -passive or similar that reduces enemies physical defense. It pairs especially well with any archer which has the Frozen Venom attack. Keep an eye out for those!
Another great and simple strategy is having 3 or more heroes with Burning Chant. It costs 0 mana, stacks, and lasts for 2 rounds. They will pair greatly with the magic defense reducing passives "Stalker's Eye/Mark".
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#3
For early to mid-game in HonorBound, a balanced team works best. Try using one strong tank, one healer or support, and two damage dealers. Mixing elements is important so you’re not weak against one type. For example, pair a fire or dark damage dealer with a light or water hero for balance. Focus on upgrading a few key heroes instead of spreading resources too thin.
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#4
Both of those replies give solid advice. I’d also add that in the early to mid-game it really helps to keep things simple and focus on consistency rather than chasing perfect synergy right away.
For me, the biggest improvement came from building around a reliable frontline and a steady source of damage. A sturdy tank plus a healer/support already makes campaign stages much more manageable. Then you can experiment with the last two slots depending on what heroes you’ve pulled.
Events are definitely worth doing like Jekimoh mentioned. Even if you only participate a little, the hero rewards can boost your team power quite a lot. Those 700+ PL heroes make a noticeable difference in campaign progression.
One more small tip: try not to upgrade too many heroes at once. I made that mistake early on and ran out of resources quickly. It’s usually better to invest in 4–5 core heroes and build the rest of your roster slowly around them.
Curious what heroes you’re currently using. Sometimes just swapping one role (for example adding a healer or a debuff hero) can make those tougher stages much easier.
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